Engine of War is a mix
of action and simulation. Fight zombies and design electric circuits
in this brand new action/simulation game.
Customize your weapons,
shields and sensors, right down to the wiring!
Easy to learn, complex
to master, combine parts to make teleporters that detect nearby
enemies, homing missiles that follow the mouse, and shields that
adapt to the enemy's weapons!
"This circuit system has lots of potential. Very cool."
- Raph Koster, designer of Ultima Online & Star Wars: Galaxies.
"Wow! That's cool."
- John Romero, designer of Doom and Quake.
/ XP / 2000, 1Ghz Processor, 256 MB RAM, 3D VideoCard with 32MB
of Video RAM, DirectX 9.0c or above, 70MB free hard disk space.
This also been reported to work with ME and Wine.
If the demo
does not work, then the full version will not work either. However,
please feel free to email me with any problems. My email is firstname.lastname@example.org
is always on the lookout for publishing deals / portals to sell
Engine of War in. Please contact email@example.com.