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GAME OVERVIEW

Engine of War is a mix of action and simulation. Fight zombies and design electric circuits in this brand new action/simulation game.

Customize your weapons, shields and sensors, right down to the wiring!

Easy to learn, complex to master, combine parts to make teleporters that detect nearby enemies, homing missiles that follow the mouse, and shields that adapt to the enemy's weapons!



"This circuit system has lots of potential. Very cool."

- Raph Koster, designer of Ultima Online & Star Wars: Galaxies.

"Wow! That's cool."

- John Romero, designer of Doom and Quake.

SCREENSHOTS


GAMEPLAY MOVIE

 

 


WALLPAPERS

 


PC SPECS

Recommended: Windows Vista / XP / 2000, 1Ghz Processor, 256 MB RAM, 3D VideoCard with 32MB of Video RAM, DirectX 9.0c or above, 70MB free hard disk space. This also been reported to work with ME and Wine.

If the demo does not work, then the full version will not work either. However, please feel free to email me with any problems. My email is michael@akithgames.com


Publishing

Akith Games is always on the lookout for publishing deals / portals to sell Engine of War in. Please contact michael@akithgames.com.

 


Engine of War has been featured on:
IndieGame Showcase - Engine of War won first place!
Acknex Users Magazine - I was interviewed about
Engine of War, for AUM74.
Engine of War was featured on Game du Jour.
Podcast - I was interviewed on IndieGamePod on the Engine of War beta (named Mech Builder).

 


DOWNLOADS


Engine of War:




 

 
 
Copyright © 2007-2008 Akith Games Inc. All rights reserved.
contact: contact@akithgames.com